Sprite library example 3

The penguin sprite is using the following a "command route" to move around:
"m200,200;s5;d135;f20;c54,5;f20;a54,5;s8;d90;f30;C90;f30;C90;f30;C90;f30"
The red blocks are following the penguin sprite using the follow method.
The blue block is following the mouse using the same method.
The green block is targetting the mouse (notice the difference!)
If the green block hits the penguin, it's hitEvent will fire, in
this case turning it white. The penguin has also been made
"hard", so the targetting block cannot move through it!