Web Design IES
Web Design in Easy Steps, now in its 7th Edition, shows you how to make effective websites that work on any device.
By Sean McManus and Tony Newby
The Customer Service Pocketbook provides practical advice and inspiration for improving customer service. It recognises the role that everybody can play in delighting customers, and highlights some of the challenges organisations face.
The 'Customer Service Pocketbook' is for people working in companies, utilities and public sector organisations, whether they face the paying customer directly or whether they help colleagues ("internal customers") who ultimately serve the end-customer.
The book covers:
Throughout the book there are quizzes, exercises and checklists to help readers link the book's ideas to their own experience and their own personal and business needs. There are notes for trainers, including a plan for a one-day workshop based on the book.
The book was updated in 2013 to reflect the latest changes in customer service technologies and culture.
This book is often used for customer service training in large organisations. Bulk discounts for the printed book and multi-user digital licences are available from the publisher, Management Pocketbooks.
Read this free chapter from the Customer Service Pocketbook to discover the benefits to you and your organisation of delivering great customer service, including the impact on the customer's lifetime value.
As the new edition of The Customer Service Pocketbook says, social media gives customers the power to make their complaints heard in public. Here's a great example from Dave Carroll:
© Sean McManus. All rights reserved.
Visit www.sean.co.uk for free chapters from Sean's coding books (including Mission Python, Scratch Programming in Easy Steps and Coder Academy) and more!
Web Design in Easy Steps, now in its 7th Edition, shows you how to make effective websites that work on any device.
Power up your Microsoft Excel skills with this powerful pocket-sized book of tips that will save you time and help you learn more from your spreadsheets.
This book, now fully updated for Scratch 3, will take you from the basics of the Scratch language into the depths of its more advanced features. A great way to start programming.
Code a space adventure game in this Python programming book published by No Starch Press.
Discover how to make 3D games, create mazes, build a drum machine, make a game with cartoon animals and more!
In this entertaining techno-thriller for adults, Sean McManus takes a slice through the music industry: from the boardroom to the stage; from the studio to the record fair.