The Further Adventures of Fred
Collect the tokens and dodge the nasties. I updated this game in 2020 to make it easier to play.
My first computer was an Amstrad CPC464, a home computer that had a then-massive 64k of memory and a built-in tape deck. At first, I had the green screen version. I later upgraded to an Amstrad CPC6128 with a disc drive.
Today, I write books about computers and technology, and I think a lot of us who work with computers today are able to do so because of what we learned on those 8-bits in our bedrooms.
The Amstrad also gave me my first opportunities to be published. During the 1990s I contributed type-ins and the odd article to Amstrad Action and Amstrad Computer User. In 1993, I wrote the advanced Amstrad Basic programming book 'The Basic Idea'. Now you can download my Amstrad games and utilities and read the book in full online.
| You can also download my Amstrad CPC games and utilities disc to use these programs and many more in your favourite emulator. |
Collect the tokens and dodge the nasties. I updated this game in 2020 to make it easier to play.
A fast-paced and colourful game that appeared in Amstrad Action magazine as a listing.
A fast Space Invaders clone in Basic? Must be colour swapping! From Amstrad Addict magazine, 2023.
Don your 3D glasses for this eye-popping, alien-zapping game. From Amtic CPC magazine, July 2024.
Can you repeat the frogs' singing pattern? This program appeared in Amstrad Action.
This program from Amstrad Computer User challenges you to keep the ball in play.
Updated in 2024 to make it faster, this ACU listing is inspired by a famous maze-based munching game.
Relax with your own virtual fishtank, as published in Amstrad Computer User magazine.
A frantic sliding puzzle game from my book The Basic Idea, including a tool to make your own puzzles.
Drill your piano chords with this 10-liner from Amstrad Computer User magazine.
Create user-defined graphics (UDGs) and discover how to use them on the Amstrad, Spectrum and BBC.
Create isometric patterns with this 10-liner from Amstrad Computer User magazine.
Why not try writing your own simple programs in the Amstrad emulator?
This Amstrad Basic programming tutorial was commercially published as 'The Basic Idea'
by Campursoft and was awarded 85% in Amstrad Action's review (May 1994), which concluded "it's difficult to see how Campursoft
managed to come up with a tutorial that will not only hold your attention long enough to shove information down your throat, but will be friendly and straightforward enough
that you'll want to swallow." I've put the whole tutorial online now, and you can get most of the programs on my Amstrad software collection disc.
Here are some more articles I've written over the years about the Amstrad CPC computer range.
Using an emulator, you can run Amstrad games on a newer computer. Amstrad has given permission for the Amstrad ROMs to be used in emulators, and there are a number of emulators available for different platforms, including Windows and Raspberry Pi. Emulators are fast, convenient and enable you to avoid the 15-minute wait to load a game. Download my games disc to use in an emulator.
Play my Javascript and Scratch games in your browser
I have also written games you can play in your browser using Javascript and Scratch.
© Sean McManus. All rights reserved.
Visit www.sean.co.uk for free chapters from Sean's coding books (including Mission Python, Scratch Programming in Easy Steps and Coder Academy) and more!
New 10th anniversary edition of my acclaimed novel about what happens when AI and the music business collide.
A free 100-page ebook collecting my projects and tutorials for Raspberry Pi, micro:bit, Scratch and Python.
Web Design in Easy Steps, now in its 7th Edition, shows you how to make effective websites that work on any device.
Power up your Microsoft Excel skills with this powerful pocket-sized book of tips that will save you time and help you learn more from your spreadsheets.
This book, now fully updated for Scratch 3, will take you from the basics of the Scratch language into the depths of its more advanced features. A great way to start programming.
Code a space adventure game in this Python programming book published by No Starch Press.