Brent Silby has built upon the official 2.09 version of the Gamelib released by Scott. He says his improvements are:
- properties for sprites such as jumping, falling, fallspeed, etc.
- tile handling for backgrounds and platforms. It's basically the same as the sprite module, but (of course) the tiles are not updated on each cycle to save speed. "This is incomplete but I have used it in my games," he says.
- the old V2.09 gamelib modules have been kept in a separate folder
He's updated the documentation as appropriate. Download Brent's Gamelib.