What happens beyond AI when the machines become emotional? Discover my new album of electronic music here.
I was a fairly regular contributor to the Type-ins section of Amstrad Action magazine and the listings pages of Amstrad Computer User. In 1993 I wrote a book, The Basic Idea, which you can now read on this site. My free Amstrad disc includes most of the software and games I wrote for those magazines and the book, plus some software that is otherwise unreleased. Many of the programs have been updated for this site release, with enhanced presentation, gameplay and sound.
Programs have been edited to fit on the disc, with several demonstrations being compiled into a single program. This means that references in the tutorial to line numbers may not be correct. Contact me if you're struggling with this and would like a copy of the original Basic Idea disc.
Read my Amstrad emulator guide for tips on getting this working on your PC.
To load the menu, use RUN"disc" or RUN"0"
© Sean McManus. All rights reserved.
Visit www.sean.co.uk for free chapters from Sean's coding books (including Mission Python, Scratch Programming in Easy Steps and Coder Academy) and more!
Code a space adventure game in this Python programming book published by No Starch Press.
Learn to make games and other programs in Scratch, and make a web page in HTML. Highly interactive book for 7-10 year olds.
Discover how to make 3D games, create mazes, build a drum machine, make a game with cartoon animals and more!